Junior Software Engineer (Open 3D Engine) | Remote
Position: Junior Software Engineer (Open 3D Engine)
Type: Contract
Compensation: $20 – $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
- Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
- Leverage the full suite of O3DE tools, including Atom Renderer, Component Entity System, Gems, and Asset Processor, to create high-fidelity environments.
- Collaborate with the customer s team to transform conceptual ideas into finished AI training workflows and simulations.
- Integrate Python and C scripts for enhanced functionality and automation within O3DE projects.
- Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
- Document processes and communicate progress clearly through strong written and verbal updates.
Requirements
- Have hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
- Demonstrate proficiency in Python and C for 3D scene development and automation.
- Have experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
- Be familiar with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
- Possess strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
Application Process
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage